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Post by Aeril on Dec 13, 2010 20:54:03 GMT -5
There is only bloodshed and regret in a world where religious strife and tensions have created a war that spans generations. Narsha's disciples continually search for the powerful Shards of Narsha - the crystal pieces of the god's body that will restore him to power - using whatever means necessary to accomplish their goal. Meanwhile, the devout followers of Alsana - who say they fight for peace - spill the blood of their enemies without hesitation, in hopes that their efforts will one day rid the world of magic and bring peace to once again govern the lands. {high structure * high fantasy} Unlike other fantasy roleplays, the structure of Wolf's Requiem sets the game in a world that is down-to-earth and highly believable. A tier system governs magic and subspecies dictate the traits of the unique and diverse wolves the roam the land. {since 2005} Created in 2005, the game has never been on hiatus, changed names, or broken timelines - creating a complex, in-depth timeline with dynamic character relations and multi-generation families. Click here if you are brave enough to survive
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